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By Brandon T on the 31st of Jul 2009 03:07:44 PM
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-- XPerl_Player_SetBuffTooltip
function XPerl_Player_SetBuffTooltip(self)
if (conf.tooltip.enableBuffs and XPerl_TooltipModiferPressed(true)) then
if (not conf.tooltip.hideInCombat or not InCombatLockdown()) then
GameTooltip:SetOwner(self, "ANCHOR_BOTTOMRIGHT")
GameTooltip:SetUnitBuff("player", self:GetID())
end
end
end
-- XPerl_Player_SetDeBuffTooltip
function XPerl_Player_SetDeBuffTooltip(self)
if (conf.tooltip.enableBuffs and XPerl_TooltipModiferPressed(true)) then
if (not conf.tooltip.hideInCombat or not InCombatLockdown()) then
GameTooltip:SetOwner(self, "ANCHOR_BOTTOMRIGHT")
GameTooltip:SetUnitBuff("player", self:GetID())
end
end
end
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